Fighter FX serisi war onda aynı sılah durbunu oluo onu yuklemını tavsi ederim bıde kafaya atıodu ayarladım sımdı atmıo super bısey buu.. sana kodlarını yazarım sımdı orda metın belgesi bunlarla degıstrısen kımse wal oldugunu anlamaz direk uste atıo hama cok saglam kımsede yok ben kendım hazırladım //************************************************** *********************************** //* //* ######## #### ###### ## ## ######## ######## ######## ######## ## ## //* ## ## ## ## ## ## ## ## ## ## ## ## ## //* ## ## ## ## ## ## ## ## ## ## ## ## //* ###### ## ## #### ######### ## ###### ######## ###### ### //* ## ## ## ## ## ## ## ## ## ## ## ## ## //* ## ## ## ## ## ## ## ## ## ## ## ## ## //* ## #### ###### ## ## ## ######## ## ## ## ## ## //* //* Coder: DavVv //* Version: 7.0 //* Release: 07-05-2006 (dd-mm-yyyy) //* VAC2 Status: Proof on date release //* //* //************************************************** *********************************** "*" "&m:: &rF&wFX Says " "*" "&m:: &rR&wapid Nicks " "*" "&m:: &rM&wain Settings " "*" "&m:: &rS&wave and Load " "*" "&m:: &rL&woads " } "*" "&m:: &rW&weapon Buybots " "*" "&m:: &rA&wimbot " "*" "Aim and Shoot on/off" "aimshoot_s" // Aim and Shoot at Players "*" "Aim on/off" "aim change" //Aim at players "*" "Aim - Enemies only" "team 0" // aim only at enemies "*" "Aim - Team only" "team 2" // aim only at teammates "*" "Aim - all players" "team 1" // aim at everybody "*" "Aim by distance" "mode 0" //Aim at the nearest target "*" "Aim by fov" "mode 1" //Aim at target in fov "*" "lock on/off" "lock change" //Lock target until dead or not aimable "*" "Shoot without aimbot (zh4Bot)" "zh4bot change;zh4botsecure" //Auto Shoot at players when you can touch them "*" "Accuracy +" "zh4botsens up 0.2" // Better Accuracy "*" "Accuracy -" "zh4botsens down 0.2" // Lower Accuracy "*" "Autowall on/off" "autowall change" //auto shoot thru walls "*" "Aim first Point on/off" "aimfirstpoint change" //always aim the red vec, even if a blanc one is locked first "*" "Hitbox Aiming on/off" "hitbox_s" //Aim at hitboxes "*" "GSaim on/Off" "gsaim_s" //Aim at enemy sequence "*" "Randomshot 1 On/Off" "arandomshoot_s" //Random hitboxes when target is visible (loop). "*" "Randomshot 2 On/Off" "randomshoot_s" //Aim at random hitboxes (no loop). "*" "Randomshot 3 On/Off" "randomshot_s" //Aim at random hitboxes (loop). "*" "EnemyConfig On/Off" "enemyconfig change" //switch config according to target's weapon (set in FighterFX.cfg) } "*" "&m:: &rB&winds " "*" "&m:: &rM&wouse 2 " "*" "&m:: &rM&wouse 3 " "*" "&m:: &rS&wHIFT " "*" "&m:: &rE&wND " } "*" "&m:: &rH&witboxes " "*" "Head" "hitboxaim 1;hitbox 11;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "Neck" "hitboxaim 1;hitbox 10;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "Spine 3" "hitboxaim 1;hitbox 9;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "Spine 2" "hitboxaim 1;hitbox 8;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "Spine 1" "hitboxaim 1;hitbox 7;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "L Clavicle" "hitboxaim 1;hitbox 12;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "L UpperArm" "hitboxaim 1;hitbox 13;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "L Forearm" "hitboxaim 1;hitbox 14;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "L Hand" "hitboxaim 1;hitbox 15;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "R Clavicle" "hitboxaim 1;hitbox 16;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "R UpperArm" "hitboxaim 1;hitbox 17;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "R Forearm" "hitboxaim 1;hitbox 18;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "R Hand" "hitboxaim 1;hitbox 19;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "Pelvis" "hitboxaim 1;hitbox 0;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "L Thigh" "hitboxaim 1;hitbox 1;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "L Calf" "hitboxaim 1;hitbox 2;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "L Foot" "hitboxaim 1;hitbox 3;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "R Thigh" "hitboxaim 1;hitbox 4;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "R Calf" "hitboxaim 1;hitbox 5;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "R Foot" "hitboxaim 1;hitbox 6;avadd2 0 0 0 0;avadd2 1 0 0 0" "*" "FullHitboxes on/off" "hitboxaim 1;fullhitbox change" //Aim at all good hitboxes !!! } "*" "&m:: &rG&wSaim Vecs " "*" "&m:: &rF&wFX Team Vecs " "*" "&m:: &rA&wim Vecs At " "*" "&m:: &rV&wecs Tweaking " "*" "&m:: &rF&worward " "*" "&m:: &rLH&w-R " } "*" "&m:: &rH&weight Correction " "*" "&m:: &rF&wOV " "*" "&m:: &rT&wweak Recoil" } "*" "&m:: &rN&woSpread " "*" "&m:: &rB&wurst " "*" "&m:: &rT&wweak Nbul " "*" "Auto Duck" "burstflags 1" "*" "Auto Jump" "burstflags 64" "*" "Auto Zoom" "burstflags 8" "*" "Don't look target" "burstflags 16" "*" "No Auto Action" "burstflags 0" } "*" "&m:: &rP&wrediction " "*" "&m:: &rA&wimInfo " } "*" "&m:: &rW&wallHack " "*" "&m:: &rN&wew Walls " "*" "&m:: &rC&wlassic Walls " "*" "all off" "glextra 0;wall 0;nosky 0;wiremodels 0;outlinewall 0;cartoonwall 0" } "*" "&m:: &rS&wpeed Hack " "*" "&m:: &rK&wnive Speed " "*" "&m:: &rB&wind Speed " "*" "Disable SpeedHack" "nospeed" // No SpeedHack } "*" "&m:: &rV&wisual Options " "*" "&m:: &rM&wisc " "*" "Mirror on/off" "mirror change" //Mirror "*" "New font on/off" "newfont change" //Can eat some FPS "*" "Old font on menu/console on/off" "font change" //Can help with FPS or ogl problems "*" "Blood: Default" "blood 0" // default HL blood amount "*" "Blood: Double" "blood1" // double blood amount "*" "Blood: More" "blood2" // 5 times more blood "*" "Blood: Splatter" "blood3" // 15 times more blood "*" "Death info on/off" "death change;color death 100 100 0" "*" "Bomb Stuff on/off" "bombtimer change" //Bombtimer "*" "Quake Guns on/off" "quakeguns change" //Quake Guns "*" "My Light on/off" "mylight change" //Show a light that only me can see } } "*" "&m:: &rE&wSP " "*" "FarESP on/off" "faresp change" // show esp (long range) "*" "Weaponnames on/off" "weapon change" // show weapon esp "*" "Distance on/off" "distance change" //show distance esp "*" "Names off" "name 0" // turn name esp off "*" "Names full" "name 31" // show name esp (fullname) "*" "Health Hits" "health_esp 1" // show estimated health esp by hit number "*" "HealthNumber" "health_esp 2" // show estimated health esp by number "*" "Health zh4r0naX" "health_esp 3" // show estimated health esp by bar "*" "Health off" "health_esp 0" // turn health esp off "*" "Sequence on/off" "sequence change" //show gaitsequence-1 "*" "Draw vecs" "avdraw change" // show aimpoint "*" "Draw Hitboxes Empty" "drawhitbox 1" //draw empty hitboxes "*" "Draw Hitboxes Filled" "drawhitbox 2" //draw filled hitboxes "*" "Draw Hitboxes off" "drawhitbox 0" //turn hitboxdrawing off "*" "Chams on/off" "chams change" //Change color of player if behind a wall or not "*" "VisESP on/off" "visesp change" //Draw ESP only when visible "*" "ESP offset -" "esp_offset up 1" //Draw ESP lower "*" "ESP offset +" "esp_offset down 1" //Draw ESP higher } "*" "&m:: &rS&wound ESP " "*" "&m:: &rM&warker Timeout " "*" "&m:: &r#&w of markers " "*" "display mode: off" "sounddisplay 0" // doesnt display sound data on the map "*" "display mode: box" "sounddisplay 1" // display small boxes at the sound origin "*" "display mode: text" "sounddisplay 2" // display sound name at sound origin ("sound esp") "*" "radar mode" "soundradar change" // toggle sound display on radar "*" "reset markers" "soundmax" // clear markers } "*" "Full Glow: off" "glow 0;tglow 0;sglow 0;" "*" "Full Glow: on" "glow 1;tglow 1;sglow 1;" "*" "Weapon Glow: on/off" "shield change;" } "*" "&m:: &rB&woxes and Placements " "*" "move left" "radar_x down 10" "*" "move right" "radar_x up 10" "*" "move up" "radar_y down 10" "*" "move down" "radar_y up 10" "*" "size up" "radar_size up 10" "*" "size down" "radar_size down 10" "*" "range up" "radar_range up 200" "*" "range down" "radar_range down 200" } "*" "&m:: &rI&wnfoBox " "*" "&m:: &rI&wnventory Box " "*" "&m:: &rS&wtatsBox " "*" "&m:: &rC&wonfigBox " } "*" "&m:: &rZ&wooming " } "*" "&m:: &rM&wisc " "*" "3rd Person Hack off" "thirdperson 0" //Chase Cam View Off "*" "3rd Person Hack on" "thirdperson 1" //Chase Cam View On "*" "3rd Person Hack on (transparent)" "thirdperson 2" //Chase Cam View On with transparent model "*" "Bunny hop on/off" "jump change" //Bunny Hop "*" "Duck jump on/off" "duck change" //Duck Jump "*" "AutoSwitch on/off" "autoswitch change" //Autoswitch weapon when out of ammo "*" "Anti-AntiWallhack (VAC) on/off" "unvacced change" //Fuck VAC ? "*" "SpinHack on/off" "spinhack change" //SpinHack !!! "*" "Reset Stats" "resetstats" //Reset Stats "*" "Publicity on/off" "saypub change" //Make some pub for FFX and VD "*" "Anti-Kick on/off" "antikick change" //Fuck KickVoters !!! "*" "Auto Nick Changer on/off" "Nickchanger_S" //Fuck KickVoters !!! "*" "Anti Snapshot on/off" "antisnapshot change" //Unhook when admin force a snapshot then hook again "*" "Systime on/off" "systime change" //Show time "*" "&rAll off" "alloff" //All cheats off } "*" "&m:: &rW&winamp " "*" "&m:: &rP&wlayer Options " } Olmasa Karısmıs oLUR Bi Deneyın Olmasa Oburkunu Atcam Bİr Teskuru Hakedıomdur Heralde +++reppls+++ __________________