işte bu hata: ** Executing... ** Command: Change Directory ** Parameters: "D:\Program Files\CS 1.6 By Specialmod" ** Executing... ** Command: C:\DOCUME~1\pc\Desktop\VALVEH~1.5\VALVEH~1.5\ZHLT3 4~1.ZIP\hlcsg.exe ** Parameters: "c:\documents and settings\pc\desktop\vhe_glass\vhe_glass" hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: C:\DOCUME~1\pc\Desktop\VALVEH~1.5\VALVEH~1.5\ZHLT3 4~1.ZIP\hlcsg.exe "c:\documents and settings\pc\desktop\vhe_glass\vhe_glass" Entering c:\documents and settings\pc\desktop\vhe_glass\vhe_glass.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (0.00 seconds) SetModelCenters: 30%...60%...90%... (0.00 seconds) CSGBrush: (0.02 seconds) Warning: Wad file '\documents and settings\pc\desktop\bay_portakal.wad' not found Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\de_aztec.wad - Warning: Larger than expected texture (348972 bytes): 'SPECIAL_THANKS' - Warning: Larger than expected texture (348972 bytes): 'THANKS' - Contains 0 used textures, 0.00 percent of map (24 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\cs_office.wad - Contains 0 used textures, 0.00 percent of map (102 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\cstraining.wad - Contains 0 used textures, 0.00 percent of map (24 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\cstrike.wad - Contains 0 used textures, 0.00 percent of map (123 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\de_airstrip.wad - Contains 0 used textures, 0.00 percent of map (69 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\de_piranesi.wad - Contains 0 used textures, 0.00 percent of map (160 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\de_storm.wad - Contains 0 used textures, 0.00 percent of map (74 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\de_vertigo.wad - Contains 0 used textures, 0.00 percent of map (19 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\decals.wad - Contains 0 used textures, 0.00 percent of map (225 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\flex31.wad - Contains 0 used textures, 0.00 percent of map (3 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\hzm.wad - Warning: Larger than expected texture (348972 bytes): 'CREDIT2' - Warning: Larger than expected texture (348972 bytes): 'CREDIT3' - Contains 0 used textures, 0.00 percent of map (37 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\itsitaly.wad - Contains 0 used textures, 0.00 percent of map (99 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\jos.wad - Contains 0 used textures, 0.00 percent of map (24 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\ajawad.wad - Contains 0 used textures, 0.00 percent of map (1 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\cached.wad - Contains 0 used textures, 0.00 percent of map (2 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\cs_assault.wad - Contains 0 used textures, 0.00 percent of map (22 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\n0th1ng.wad - Contains 0 used textures, 0.00 percent of map (8 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\prodigy.wad - Contains 0 used textures, 0.00 percent of map (2 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\tempdecal.wad - Contains 0 used textures, 0.00 percent of map (1 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\tswad.wad - Contains 0 used textures, 0.00 percent of map (29 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\torntextures.wad - Warning: Larger than expected texture (240172 bytes): 'TK_STONEWALLHI' - Warning: Larger than expected texture (306812 bytes): 'TK_CLAYROOF' - Warning: Larger than expected texture (272812 bytes): '{TK_PLANTLG' - Warning: Larger than expected texture (327212 bytes): '{TK_PLANTSM' - Warning: Larger than expected texture (235412 bytes): 'TK_TORNMAP' - Contains 1 used texture, 50.00 percent of map (162 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\chateau.wad - Contains 0 used textures, 0.00 percent of map (136 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\cs_747.wad - Contains 0 used textures, 0.00 percent of map (143 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\cs_bdog.wad - Contains 1 used texture, 50.00 percent of map (132 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\cs_cbble.wad - Contains 0 used textures, 0.00 percent of map (61 textures in wad) Using Wadfile: \program files\cs 1.6 by specialmod\cstrike\cs_dust.wad - Contains 0 used textures, 0.00 percent of map (28 textures in wad) Error: Could not open wad file \documents and settings\pc\desktop\bay_portakal.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist Warning: More than 8 wadfiles are in use. (26) This may be harmless, and if no strange side effects are occurring, then it can safely be ignored. However, if your map starts exhibiting strange or obscure errors, consider this as suspect. ----- END hlcsg ----- ** Executing... ** Command: C:\DOCUME~1\pc\Desktop\VALVEH~1.5\VALVEH~1.5\ZHLT3 4~1.ZIP\hlbsp.exe ** Parameters: "c:\documents and settings\pc\desktop\vhe_glass\vhe_glass" hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: C:\DOCUME~1\pc\Desktop\VALVEH~1.5\VALVEH~1.5\ZHLT3 4~1.ZIP\hlbsp.exe "c:\documents and settings\pc\desktop\vhe_glass\vhe_glass" >> There was a problem compiling the map. >> Check the file c:\documents and settings\pc\desktop\vhe_glass\vhe_glass.log for the cause. ----- END hlbsp ----- ** Executing... ** Command: C:\DOCUME~1\pc\Desktop\VALVEH~1.5\VALVEH~1.5\ZHLT3 4~1.ZIP\hlvis.exe ** Parameters: "c:\documents and settings\pc\desktop\vhe_glass\vhe_glass" hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: C:\DOCUME~1\pc\Desktop\VALVEH~1.5\VALVEH~1.5\ZHLT3 4~1.ZIP\hlvis.exe "c:\documents and settings\pc\desktop\vhe_glass\vhe_glass" >> There was a problem compiling the map. >> Check the file c:\documents and settings\pc\desktop\vhe_glass\vhe_glass.log for the cause. ----- END hlvis ----- ** Executing... ** Command: C:\DOCUME~1\pc\Desktop\VALVEH~1.5\VALVEH~1.5\ZHLT3 4~1.ZIP\hlrad.exe ** Parameters: "c:\documents and settings\pc\desktop\vhe_glass\vhe_glass" hlrad v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\DOCUME~1\pc\Desktop\VALVEH~1.5\VALVEH~1.5\ZHLT3 4~1.ZIP\hlrad.exe "c:\documents and settings\pc\desktop\vhe_glass\vhe_glass" >> There was a problem compiling the map. >> Check the file c:\documents and settings\pc\desktop\vhe_glass\vhe_glass.log for the cause. ----- END hlrad ----- ** Executing... ** Command: Copy File ** Parameters: "c:\documents and settings\pc\desktop\vhe_glass\vhe_glass.bsp" "D:\Program Files\CS 1.6 By Specialmod\cstrike\maps\vhe_glass.bsp" The command failed. Windows reported the error: "Sistem belirtilen dosyayı bulamıyor." __________________