Merhaba arkadaşlar ben foruma yeni uye oldum. Bişeyler yapmak istedim cfg yapımını anlatacağım (bilmeyenler icin). 1-Arkadaşlar ilk olarak bir not defteri oluşturuyoruz. 2-Not defterinin icine verdiğim kodları kopyalayın. 3-Sonra Denetim Masası/Klasor Seceneklerine tıklayın 2. sekmesine gelin Gorunum orda baştan 3. seceneğinin(Bilinen dosya turleri icin uzantıları gizle)işaretini kaldırın.(Anlattığım win7 dir ama xpde de bulması zor değil. 4-Sonra kodları yazdığımız not defterinin uzantısını txt yi silip cfg yapın ornek(pro.txt dir siz bunu pro.cfg yapacazsını pro yu salladım ben ne koyarsanız artık ismini size kalmış ). 5-Bu not defterini Bilgisayar/C:/Program Files/Valve/cstrike'nin icine atın. 6-Oyuna girin ve acıldığında swye girmeden once colsola cfg nin ismini yazın şoyle yazılacak exec pro.cfg (proyu ben yazdım sizinki neyse oyle yazın). Sonra sw'ye girip akın =) Cevap yazın mutlaka. Umarım işinize yaramıştır. Sorun olursa Msn: [email protected] yardımcı olurum... Kod:
BİND AYARLARI bind "TAB" "+showscores ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "ENTER" "+attack ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "ESCAPE" "escape ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "SPACE" "+jump ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "'" "+moveup ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "+" "sizeup ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "," "buyammo1 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "-" "sizedown ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "." "buyammo2 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "/" "+movedow ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlookn ; cl_bobcyle 0" bind "0" "slot10 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "del" "slot1 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "end" "slot2 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "pgdn" "slot3 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "1" "slot1 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "2" "slot2 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "3" "slot3 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "4" "slot4 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "5" "slot5 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "6" "slot6 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "7" "slot7 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "8" "slot8 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "9" "slot9 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind ";" "+mlook ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "=" "sizeup ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "a" "+moveleft ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "b" "buy ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "c" "radio3 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "d" "+moveright ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "e" "+use; impulse 101; mlook ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "f" "+voicerecord ;gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "g" "drop ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "h" "+commandmenu ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "i" "showbriefing ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "k" "+voicerecord ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "m" "chooseteam ; egamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "n" "nightvision ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "o" "buyequip ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "q" "lastinv ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "r" "+reload ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "s" "+back ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "t" "impulse 201 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "u" "messagemode2 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "w" "+forward ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0 ; scr_conspeed 999999 ; scr_centertime 1.5 ; con_notifytime 0 ; developer 1 ; contimes 2 ; con_notifytime 4 ; cl_lc 1 ; cl_lw 1 ;cl_dynamiccrosshair 0 ; cl_bob 0 ; cl_bobcycle 0 ; cl_bobup 0cl_allowdownload 1 ; cl_allowupload 0 ; cl_download_ingame 0 ; cl_backspeed 9999 ; cl_sidespeed 9999 ; cl_forwardspeed 9999 ; cl_upspeed 9999 ; cl_yawspeed 500 ; cl_gg 0 ; cl_lc 1 ; cl_lw 1 ; cl_dmax 128 ; cl_himodels 0 ; cl_showfps 1 ; cl_vsmoothing 0.05 ; cl_dynamiccrosshair 0 ; cl_bob 0 ; cl_bobup 0 ; cl_bobcyle 0 ; cl_righthand 1 ; cl_timeout 60 ; cl_pitchup 89 ; cl_pitchdown 89 ; cl_gaitestimation 1 ; cl_solid_players 1 ; cl_minmodels 0 ; cl_idealpitchscale 0.8 ; _cl_autowepswitch 1 ; cl_weather 1 ; cl_crosshair_translucent 1 ; cl_radartype 0" bind "x" "radio2 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "y" "messagemode ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "z" "radio1 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "=" "podbotmenu ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "[" "cl_righthand 0 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "]" "cl_righthand 1 ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "`" "toggleconsole ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "~" "toggleconsole ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "ALT" "+strafe ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "SHIFT" "+speed ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook ; cl_bobcyle 0" bind "space" "+jump ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook" bind "MWHEELDOWN" "+jump ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook" bind "MWHEELUP" "+duck ; gamma 80 ; gl_spriteblend 0 ; bind mwheelup +duck;bind mwheeldown +jump ; cl_bob 0 ; cl_bobup 0 ; +mlook" bind "mouse3" "+attack; wait; wait; lastinv; wait; wait; lastinv"
Kod:
CLİENT AYARLARI cl_allowdownload 1 cl_allowupload 0 cl_download_ingame 0 cl_backspeed 9999 cl_sidespeed 9999 cl_dynamiccrosshair 0 cl_forwardspeed 9999 cl_upspeed 9999 cl_yawspeed 500 cl_gg "0 cl_lc 1 cl_lw 1 cl_dmax 128 cl_himodels 0 cl_showfps 1 cl_vsmoothing 0.05 cl_dynamiccrosshair 0 cl_bob 0 cl_bobup 0 cl_bobcyle 0 cl_righthand 1 cl_timeout 60 cl_pitchup 89 cl_pitchdown 89 cl_gaitestimation 1 cl_solid_players 1 cl_minmodels 0 cl_idealpitchscale 0.8 _cl_autowepswitch 1 cl_weather 1 cl_crosshair_translucent 0 cl_crosshair_color "50+250+50" cl_radartype 0
Kod:
MOUSE AYARLARI m_pitch "0.022" m_yaw "0.022" m_forward "1" m_side "0.8" m_filter "1" sensitivity "6" zoom_sensitivity_ratio "1.1
Kod:
SES AYARLARI s_a3d "0" s_automax_distance "30" s_automin_distance "2" s_bloat "2" s_distance "60" s_doppler "0" s_eax "0" s_geometry "0" s_leafnum "0" s_max_distance "1000" s_min_distance "8" s_numpolys "200" s_polysize "0" s_polykeep "0" s_reflect "0" s_reverb "0" s_refdelay "4" s_refgain "0.4" s_rolloff "1" s_usepvs "0" s_verbwet "0.25"
Kod:
HUD AYARLARI hud_capturemouse "1" hud_fastswitch "1" hud_centerid "1" hud_classautokill "1" hud_capturemouse "1" hud_capturemouse "1" hud_classautokill "1" hud_centerid "1" hud_deathnotice_time "2" hud_drawhistory_time "5" hud_draw "1" hud_saytext_time "3" hud_takesshots "0"
Kod:
BLOOD(KAN) AYARLARI violence_ablood "1" violence_hblood "1" violence_agibs "1" violence_hgibs "1"
Kod:
GRAFİK AYARLARI gl_clear "0" gl_spriteblend "2" gl_keeptjunctions "1" gl_zmax "0" gl_alphamin "0" gl_affinemodels "0" gl_affinemodels "0" gl_clear "0" gl_cull "1" gl_d3dflip "0" gl_flipmatrix "0" gl_keeptjunctions "0" gl_lightholes "0" gl_max_size "128" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" gl_palette_tex "0" gl_picmip "1" gl_playermip "2" gl_round_down "10" gl_smoothmodels "0" gl_texturemode GL_LINEAR_MIPMAP_LINEAR gl_wateramp "0" gl_ztrick "1"
Kod:
NETGRAPH AYARLARI graphheight "30" net_graph "3" net_graphwidth "105" net_scale "5" net_graphpos "1"
Kod:
OTHER AYARLARI scr_conspeed "999999" scr_centertime "1.5" con_notifytime "0" developer "1" contimes "2" con_notifytime "4" SERİ SİLAH ALMA bind "F2" "buy; menuselect 4; menuselect 6; buy; menuselect 6; buy; menuselect 1; menuselect 3; buy; menuselect 7; buyequip; menuselect 6; buyequip; menuselect 2; buyequip; menuselect 4; buyequip; menuselect 3; buyequip; menuselect 3;wait;wait;wait;wait;slot10;wait;wait;wait;wait;s lot10" bind "F1" "buy; menuselect 4; menuselect 1; buy; menuselect 4; menuselect 3; buy; menuselect 6; buyequip; menuselect 2; buyequip; menuselect 6; buyequip; menuselect 4; buyequip; menuselect 3; buyequip; menuselect 3; buyequip; menuselect 5; buyequip; menuselect 1; menuselect 3; buy; menuselect 7;wait;wait;wait;wait;slot10;wait;wait;wait;wait;s lot10" bind "F3" "buy; menuselect 3; menuselect 1; buy; menuselect 6; buy; menuselect 7; buyequip; menuselect 6; buyequip; menuselect 1; buyequip; menuselect 4; buyequip; menuselect 3; buyequip; menuselect 5; buyequip; menuselect 2;wait;wait;wait;wait;slot10;wait;wait;wait;wait;s lot10" bind "F4" "buyequip; menuselect 6; buyequip; menuselect 3; buyequip; menuselect 3; buy; menuselect 7; buyequip; menuselect 4; wait; wait; wait; wait; slot10; wait; wait; wait; wait; slot10" F2 = AWP DEAGLE ALIR F1 = COLT/KELEŞ DEAGLE ALIR F3 = MP5 ALIR F4 = EKİPMANLAR ALIR c_maxpitch "headshot"//HEADSHOT" c_maxyaw "headshot"//HEADSHOT" c_minyaw "headshot"//HEADSHOT"
Kod:
play sound/misc/chicken4 echo "CFG YUKLENDI"
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