** Executing... ** Command: Change Directory ** Parameters: "C:\Program Files\Valve" ** Executing... ** Command: C:\Users\Ahmet\OnurS\CS1~1.6\HARITA~1\hlcsg.exe ** Parameters: "c:\users\ahmet\onurs\harita yapma\haritalarm\jail_onurs" -wadinclude OnurS.wad hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: C:\Users\Ahmet\OnurS\CS1~1.6\HARITA~1\hlcsg.exe "c:\users\ahmet\onurs\harita yapma\haritalarm\jail_onurs"-wadinclude OnurS.wad Entering c:\users\ahmet\onurs\harita yapma\haritalarm\jail_onurs.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] [OnurS.wad] 41 brushes (totalling 246 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.58 seconds) SetModelCenters: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.83 seconds) Using Wadfile: \program files\valve\cstrike\halflife.wad - Contains 58 used textures, 85.29 percent of map (3116 textures in wad) Using Wadfile: \program files\valve\cstrike\cs_havana.wad - Contains 3 used textures, 4.41 percent of map (122 textures in wad) Using Wadfile: \program files\valve\cstrike\cs_dust.wad - Contains 1 used texture, 1.47 percent of map (28 textures in wad) Using Wadfile: \program files\valve\cstrike\cs_office.wad - Contains 0 used textures, 0.00 percent of map (102 textures in wad) Including Wadfile: \program files\valve\cstrike\onurs.wad - Warning: Larger than expected texture (348972 bytes): 'ATATuRK' - Warning: Larger than expected texture (348972 bytes): 'TuRKBAYRAğı' - Contains 6 used textures, 8.82 percent of map (22 textures in wad) added 12 additional animating textures. Texture usage is at 1.21 mb (of 4.00 mb MAX) 1.85 seconds elapsed ----- END hlcsg ----- ** Executing... ** Command: C:\Users\Ahmet\OnurS\CS1~1.6\HARITA~1\hlbsp.exe ** Parameters: "c:\users\ahmet\onurs\harita yapma\haritalarm\jail_onurs" hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: C:\Users\Ahmet\OnurS\CS1~1.6\HARITA~1\hlbsp.exe "c:\users\ahmet\onurs\harita yapma\haritalarm\jail_onurs" Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) BSP generation successful, writing portal file 'c:\users\ahmet\onurs\harita yapma\haritalarm\jail_onurs.prt' 2.94 seconds elapsed ----- END hlbsp ----- ** Executing... ** Command: C:\Users\Ahmet\OnurS\CS1~1.6\HARITA~1\hlvis.exe ** Parameters: "c:\users\ahmet\onurs\harita yapma\haritalarm\jail_onurs" hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: C:\Users\Ahmet\OnurS\CS1~1.6\HARITA~1\hlvis.exe "c:\users\ahmet\onurs\harita yapma\haritalarm\jail_onurs" 2487 portalleafs 7811 numportals -= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ] fast vis [ off ] [ off ] full vis [ off ] [ off ] BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (2.94 seconds) LeafThread: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (226.27 seconds) average leafs visible: 419 g_visdatasize:330657 compressed from 773457 229.41 seconds elapsed [3m 49s] ----- END hlvis ----- ** Executing... ** Command: C:\Users\Ahmet\OnurS\CS1~1.6\HARITA~1\hlrad.exe ** Parameters: "c:\users\ahmet\onurs\harita yapma\haritalarm\jail_onurs" hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\Users\Ahmet\OnurS\CS1~1.6\HARITA~1\hlrad.exe "c:\users\ahmet\onurs\harita yapma\haritalarm\jail_onurs" -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ] smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ] custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ] 12276 faces Create Patches : 65669 base patches 0 opaque faces 622649 square feet [89661560.00 square inches] Error: Exceeded MAX_PATCHES Description: The map has a problem which must be fixed Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem ----- END hlrad ----- ** Executing... ** Command: Copy File ** Parameters: "c:\users\ahmet\onurs\harita yapma\haritalarm\jail_onurs.bsp" "C:\Program Files\Valve\cstrike\maps\jail_onurs.bsp" ** Executing... ** Command: Copy File ** Parameters: "c:\users\ahmet\onurs\harita yapma\haritalarm\jail_onurs.pts" "C:\Program Files\Valve\cstrike\maps\jail_onurs.pts" ** Executing... ** Command: C:\PROGRA~1\Valve\hl.exe ** Parameters: +map "jail_onurs" -game cstrike -dev -console +deathmatch 1 Error: Exceeded MAX_PATCHES Problemi :S:S __________________