Selamın aleykum arkadaşlar. Nasılsınız.. iyisiniz inş.. ben map'a devam ediyorum .birşey oldu anlayan olursa yardım edebilirmi. Sorun şoyle : map baya buyuk. etrafı yuksek duvarla cevrili . map RUN ettiğimde, bi ucundayken karşıdaki duvarlar gorunmuyor . yanına dogru yaklaştıgım zaman gorunmeye başlıyor. RESİM : Kod:
http : / / img13.**************/img13/5506/mapss.jpg
bu da log : Kod:
** Executing... ** Command: Change Directory ** Parameters: "C:\Program Files\Valve" ** Executing... ** Command: C:\Users\aLtn\DOWNLO~1\VALVE_~1\VALVE_~1\Zhlt253\h lcsg.exe ** Parameters: "c:\users\altn\desktop\de_olmpyt\map\de_olmpyy t" hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: C:\Users\aLtn\DOWNLO~1\VALVE_~1\VALVE_~1\Zhlt253\h lcsg.exe c:\users\altn\desktop\de_olmpyt\map\de_olmpyyt Entering c:\users\altn\desktop\de_olmpyt\map\de_olmpyyt.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: 10%...30%...50%...60%...80%... (0.05 seconds) SetModelCenters: 10%... (0.00 seconds) CSGBrush: 30%...40%...50%...80%...90%... (0.20 seconds) Using Wadfile: \program files\valve\cstrike\de_olimpiyat.wad - Contains 3 used textures, 37.50 percent of map (30 textures in wad) Using Wadfile: \program files\valve\cstrike\de_olimpiyat2.wad - Contains 3 used textures, 37.50 percent of map (7 textures in wad) Using Wadfile: \program files\valve\valve\halflife.wad - Contains 2 used textures, 25.00 percent of map (3116 textures in wad) added 3 additional animating textures. Texture usage is at 0.42 mb (of 4.00 mb MAX) 0.29 seconds elapsed ----- END hlcsg ----- ** Executing... ** Command: C:\Users\aLtn\DOWNLO~1\VALVE_~1\VALVE_~1\Zhlt253\h lbsp.exe ** Parameters: "c:\users\altn\desktop\de_olmpyt\map\de_olmpyy t" hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: C:\Users\aLtn\DOWNLO~1\VALVE_~1\VALVE_~1\Zhlt253\h lbsp.exe c:\users\altn\desktop\de_olmpyt\map\de_olmpyyt Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) BSP generation successful, writing portal file 'c:\users\altn\desktop\de_olmpyt\map\de_olmpyyt.pr t' 0.76 seconds elapsed ----- END hlbsp ----- ** Executing... ** Command: C:\Users\aLtn\DOWNLO~1\VALVE_~1\VALVE_~1\Zhlt253\h lrad.exe ** Parameters: "c:\users\altn\desktop\de_olmpyt\map\de_olmpyy t" hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\Users\aLtn\DOWNLO~1\VALVE_~1\VALVE_~1\Zhlt253\h lrad.exe c:\users\altn\desktop\de_olmpyt\map\de_olmpyyt -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ] smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ] custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ] Warning: No vis information, direct lighting only. 1632 faces Create Patches : 24821 base patches 0 opaque faces 264436 square feet [38078908.00 square inches] 13 direct lights BuildFacelights: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (31.72 seconds) FinalLightFace: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.39 seconds) 32.70 seconds elapsed ----- END hlrad ----- ** Executing... ** Command: Copy File ** Parameters: "c:\users\altn\desktop\de_olmpyt\map\de_olmpyyt.bs p" "C:\Program Files\Valve\cstrike\maps\de_olmpyyt.bsp" ** Executing... ** Command: Copy File ** Parameters: "c:\users\altn\desktop\de_olmpyt\map\de_olmpyyt.pt s" "C:\Program Files\Valve\cstrike\maps\de_olmpyyt.pts" ** Executing... ** Command: C:\PROGRA~1\Valve\hl.exe ** Parameters: +map "de_olmpyyt" -game cstrike -dev -console +deathmatch 1
Not : Logda boyle bir hata var .. bundan kaynaklanıor yolabilirmi ? HATA : Kod:
Warning: No vis information, direct lighting only. 1632 faces Create Patches : 24821 base patches 0 opaque faces 264436 square feet [38078908.00 square inches] 13 direct lights
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