Arkadaslar Vhe hatalarıyla devam edıyoruz bugunde tuhaf bırseyle karsılastım. mapımda hıc bır sorun yok hatta logu tamamıyle aşagıya yazdım.guzel bir calısma yapıp bıtırdım. Fakat mapımda ışıklar calısmıyor nedense.Bunu bi turlu anlamıs degılım bilen bi arkadas yardımcı olursa memnun olurum bu mapi paylasacağım.Ilk olarak frmtr de paylasacagım hayırlısıyla bı bıtsın.Eglencelı bır map oldu , neyse arkadaslar bilgi paylasımı yapalım :] IYI FORUMLAR ** Executing... ** Command: Change Directory ** Parameters: "D: alve" ** Executing... ** Command: D:MAPEDI~1COMPIL~1hlcsg.exe ** Parameters: "c:documents and settingsmuratdesktopmurojaill" hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: D:MAPEDI~1COMPIL~1hlcsg.exe "c:documents and settingsmuratdesktopmurojaill" Entering c:documents and settingsmuratdesktopmurojaill.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 5 brushes (totalling 30 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (1.00 seconds) SetModelCenters: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (1.11 seconds) Using Wadfile: alve alvehalflife.wad - Contains 122 used textures, 96.06 percent of map (3116 textures in wad) Using Wadfile: alvecstrike0th1ng.wad - Contains 0 used textures, 0.00 percent of map (8 textures in wad) Using Wadfile: alvecstrikeitsitaly.wad - Contains 2 used textures, 1.57 percent of map (99 textures in wad) Using Wadfile: alvecstrikecs_havana.wad - Contains 3 used textures, 2.36 percent of map (122 textures in wad) added 37 additional animating textures. Texture usage is at 1.78 mb (of 4.00 mb MAX) 3.80 seconds elapsed ----- END hlcsg ----- ** Executing... ** Command: D:MAPEDI~1COMPIL~1hlbsp.exe ** Parameters: "c:documents and settingsmuratdesktopmurojaill" hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: D:MAPEDI~1COMPIL~1hlbsp.exe "c:documents and settingsmuratdesktopmurojaill" Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) BSP generation successful, writing portal file 'c:documents and settingsmuratdesktopmurojaill.prt' 4.56 seconds elapsed ----- END hlbsp ----- ** Executing... ** Command: D:MAPEDI~1COMPIL~1hlvis.exe ** Parameters: "c:documents and settingsmuratdesktopmurojaill" hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: D:MAPEDI~1COMPIL~1hlvis.exe "c:documents and settingsmuratdesktopmurojaill" 1880 portalleafs 6447 numportals -= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ] fast vis [ off ] [ off ] full vis [ off ] [ off ] BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (2.11 seconds) LeafThread: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (228.63 seconds) average leafs visible: 251 g_visdatasize:184421 compressed from 441800 230.88 seconds elapsed [3m 50s] ----- END hlvis ----- ** Executing... ** Command: D:MAPEDI~1COMPIL~1hlrad.exe ** Parameters: "c:documents and settingsmuratdesktopmurojaill" -sparse hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: D:MAPEDI~1COMPIL~1hlrad.exe "c:documents and settingsmuratdesktopmurojaill"-sparse -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 2 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] vismatrix algorithm [ Sparse ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ] smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ] custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ] [Reading texlights from 'D:MAPEDI~1COMPIL~1lights.rad'] [59 texlights parsed from 'D:MAPEDI~1COMPIL~1lights.rad'] 13254 faces Create Patches : 88509 base patches 0 opaque faces 1327035 square feet [191093104.00 square inches] 2689 direct lights BuildFacelights: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (119.11 seconds) BuildVisLeafs: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (262.94 seconds) visibility matrix : 78.2 megs MakeScales: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (424.64 seconds) SwapTransfers: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (45.70 seconds) Transfer Lists : 234751358 : 234.75M transfers Indices : 83579008 : 79.71M bytes Data : 939005432 : 895.51M bytes Bounce 1 GatherLight: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (8.30 seconds) FinalLightFace: ** Executing... ** Command: Copy File ** Parameters: "c:documents and settingsmuratdesktopmurojaill.bsp" "D: alvecstrikemapsmurojaill.bsp" ** Executing... ** Command: Copy File ** Parameters: "c:documents and settingsmuratdesktopmurojaill.pts" "D: alvecstrikemapsmurojaill.pts" ** Executing... ** Command: D: alvehl.exe ** Parameters: +map "murojaill" -dev -console __________________