Beyler hic bir hata goremedim log dosyasında fakat yinede ışıklar gozukmuor log dosyası burda ne yapmalıyım ** Executing... ** Command: Change Directory ** Parameters: "C:\Program Files\Counter-strike\cstrike" ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\Desktop\MAPYAP~1\ZHLT25~2\hlc sg.exe ** Parameters: "d:\hasan\csmaplarım\jail_prose_v1\jail_prose_ vr1" hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlcsg ----- Command line: C:\DOCUME~1\ADMINI~1\Desktop\MAPYAP~1\ZHLT25~2\hlc sg.exe d:\hasan\csmaplarım\jail_prose_v1\jail_prose_vr1 Entering d:\hasan\csmaplarım\jail_prose_v1\jail_prose_vr1.m ap Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadinclude list : [zhlt.wad] 11 brushes (totalling 66 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (2.66 seconds) SetModelCenters: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (2.22 seconds) Using Wadfile: \program files\counter-strike\cstrike\de_storm.wad - Contains 4 used textures, 6.78 percent of map (74 textures in wad) Using Wadfile: \program files\counter-strike\cstrike\itsitaly.wad - Contains 1 used texture, 1.69 percent of map (99 textures in wad) Using Wadfile: \program files\counter-strike\cstrike\cs_747.wad - Contains 5 used textures, 8.47 percent of map (143 textures in wad) Using Wadfile: \program files\counter-strike\cstrike\cs_bdog.wad - Contains 2 used textures, 3.39 percent of map (132 textures in wad) Using Wadfile: \program files\counter-strike\cstrike\cs_dust.wad - Contains 1 used texture, 1.69 percent of map (28 textures in wad) Using Wadfile: \program files\counter-strike\cstrike\cstrike.wad - Contains 0 used textures, 0.00 percent of map (123 textures in wad) Using Wadfile: \program files\counter-strike\valve\halflife.wad - Contains 46 used textures, 77.97 percent of map (3116 textures in wad) Using Wadfile: \program files\counter-strike\valve\xeno.wad - Contains 0 used textures, 0.00 percent of map (264 textures in wad) added 9 additional animating textures. Texture usage is at 0.97 mb (of 4.00 mb MAX) 5.73 seconds elapsed ----- END hlcsg ----- ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\Desktop\MAPYAP~1\ZHLT25~2\hlb sp.exe ** Parameters: "d:\hasan\csmaplarım\jail_prose_v1\jail_prose_ vr1" hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlbsp ----- Command line: C:\DOCUME~1\ADMINI~1\Desktop\MAPYAP~1\ZHLT25~2\hlb sp.exe d:\hasan\csmaplarım\jail_prose_v1\jail_prose_vr1 Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) BSP generation successful, writing portal file 'd:\hasan\csmaplarım\jail_prose_v1\jail_prose_vr1. prt' 10.34 seconds elapsed ----- END hlbsp ----- ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\Desktop\MAPYAP~1\ZHLT25~2\hlv is.exe ** Parameters: "d:\hasan\csmaplarım\jail_prose_v1\jail_prose_ vr1" hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlvis ----- Command line: C:\DOCUME~1\ADMINI~1\Desktop\MAPYAP~1\ZHLT25~2\hlv is.exe d:\hasan\csmaplarım\jail_prose_v1\jail_prose_vr1 2370 portalleafs 8195 numportals -= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ] fast vis [ off ] [ off ] full vis [ off ] [ off ] BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (29.14 seconds) LeafThread: 10%...20%...30%...40%...50%...60%...70%...80%...90 %... (5472.50 seconds) average leafs visible: 376 g_visdatasize:323940 compressed from 703890 5502.08 seconds elapsed [1h 31m 42s] ----- END hlvis ----- ** Executing... ** Command: C:\DOCUME~1\ADMINI~1\Desktop\MAPYAP~1\ZHLT25~2\hlr ad.exe ** Parameters: "d:\hasan\csmaplarım\jail_prose_v1\jail_prose_ vr1-sparse" hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to ([email protected]) ----- BEGIN hlrad ----- Command line: C:\DOCUME~1\ADMINI~1\Desktop\MAPYAP~1\ZHLT25~2\hlr ad.exe d:\hasan\csmaplarım\jail_prose_v1\jail_prose_vr1-sparse >> There was a problem compiling the map. >> Check the file d:\hasan\csmaplarım\jail_prose_v1\jail_prose_vr1-sparse.log for the cause. ----- END hlrad ----- ** Executing... ** Command: Copy File ** Parameters: "d:\hasan\csmaplarım\jail_prose_v1\jail_prose_ vr1. bsp" "C:\Program Files\Counter-strike\cstrike\maps\jail_prose_vr1.bsp" ** Executing... ** Command: Copy File ** Parameters: "d:\hasan\csmaplarım\jail_prose_v1\jail_prose_ vr1. pts" "C:\Program Files\Counter-strike\cstrike\maps\jail_prose_vr1.pts" ** Executing... ** Command: C:\PROGRA~1\COUNTE~1\hl.exe ** Parameters: +map "jail_prose_vr1" -game cstrike -dev -console +deathmatch 1 __________________