
Kendilerini doğanın gucune adamış bazı buyuculer vardır. Zaun şehrinde ,kimsesiz, kaos dolu bir yaşam suruyordu. Tek başına yaşamak bu genc ve guzel kız icin cok yıpratıcıydı. Zaundaki başıboş buyuculeri gorduğu zaman, janna zaunda bazı şeyleri koruma zorunluluğunu hissetti. Bircok buyucu gibi o da kendinde bir ceşit buyu gucunun olduğunu hissetti.bu ruzgar elementinin sihir gucuydu. Aylar boyunca bu ruzgar buyusu konusunda kendini geliştirdi. Sanki bunun icin doğmuş gibi hissediyordu. Dunyadaki haksızlığı , zaun şehrinin vahim durumunu da gorunce, janna doğaustu yeteneklerini de yanına alarak league of legendsa katıldı.
“ jannanın guzelliğine aldanmayın. Ruzgar gibi, felaketten doğmuştur.”
[h=2]Stats[/h] Damage49(+2.95 / per level)Health356(+78 / per level)Mana302(+64 / per level)Move Speed310 Armor9(+3.8 / per level)Spell Block30(+0 / per level)Health Regen0.9(+0.11 / per level)Mana Regen0.88(+0.08 / per level)






[h=2]Abilities[/h]

Howling Gale - By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can active the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.Janna summons a mighty whirlwind, which she can release to deal 60/85/110/135/160 (+0.75) + 25/30/40/50/60 (for each second it charges) magic damage to all targets in its path, in addition to knocking them into the air. The distance traveled by the whirlwind increases for each second it channels.
Cost90/105/120/135/150 ManaRange1700

Zephyr - Janna summons an air elemental that passively increases her movement speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's movement speed.Passive: Increases Janna's movement speed by 8/10/12/14/16%, and allows her to move through units.
Active: Janna launches her elemental at the target dealing 60/115/170/225/280 (+0.8) magic damage, and slowing their movement speed by 24/30/36/42/48% for 4 seconds. Janna loses the passive benefit while Zephyr is on cooldown.
Cost40/50/60/70/80 ManaRange600

Eye Of The Storm - Janna conjures a defensive gale that shields her target from incoming damage and buffs them to increase their physical damage.Janna shields her target, absorbing 80/120/160/200/240 (+0.9) damage and buffs them, increasing their attack damage by 14/23/32/41/50 for 10 seconds (can target Turrets).
Cost70/80/90/100/110 ManaRange800

Monsoon - Janna surrounds herself in a magical storm throwing enemies back and slowing any that re-enter. After the storm has settled, soothing winds heal nearby allies while the ability is active.Janna knocks surrounding enemies back and channels healing winds, restoring 90/130/170 (+0.35) health to nearby allies each second for 4 seconds. Enemies that re-enter the storm have their movement speed slowed by 40%.
Cost200/275/350 ManaRange725

Tailwind - Increases the movement speed of all allied champions by 3%.