Blueprint ile proje acabiliyorum fakat cpp ile acamıyorum. Hata şu:

ChatGPT bellek yetersiz diyor ama 32 GB bellek kullanıyorum.

Kod:Panoya kopyala
Running C:/Program Files/Epic Games/UE_5.1/Engine/Build/BatchFiles/Build.bat -projectfiles -project="C:/Users/osman/Documents/Unreal Projects/MyProject2/MyProject2.uproject" -game -rocket -progress Running UnrealBuildTool: dotnet "....EngineBinariesDotNETUnrealBuildToolUnrealBuil dTool.dll" -projectfiles -project="C:/Users/osman/Documents/Unreal Projects/MyProject2/MyProject2.uproject" -game -rocket -progress Log file: C:UsersosmanAppDataLocalUnrealBuildToolLog_GPF.txt Some Platforms were skipped due to invalid SDK setup: Android, Linux, LinuxArm64. See the log file for detailed information Discovering modules, targets and source code for project... Binding IntelliSense data... Binding IntelliSense data... 100% Writing project files... Writing project files... 0% Unhandled exception: System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.String.Concat(String str0, String str1) at UnrealBuildTool.VCProjectFile.PathIsFilteredOut(Di rectoryReference InPath, String[]& FilteredList) in D:build++UE5SyncEngineSavedCsToolsEngineSourceProg ramsUnrealBuildToolProjectFilesVisualStudioVCProje ct.cs:line 772 at UnrealBuildTool.VCProjectFile.AppendIncludePaths(S tringBuilder Builder, IncludePathsCollection Collection, HashSet`1 IgnorePaths) in D:build++UE5SyncEngineSavedCsToolsEngineSourceProg ramsUnrealBuildToolProjectFilesVisualStudioVCProje ct.cs:line 825 at UnrealBuildTool.VCProjectFile.WriteProjectFile(Lis t`1 InPlatforms, List`1 InConfigurations, PlatformProjectGeneratorCollection PlatformProjectGenerators, ILogger Logger) in D:build++UE5SyncEngineSavedCsToolsEngineSourceProg ramsUnrealBuildToolProjectFilesVisualStudioVCProje ct.cs:line 1251 at UnrealBuildTool.ProjectFileGenerator.WriteProjectF iles(PlatformProjectGeneratorCollection PlatformProjectGenerators, ILogger Logger) in D:build++UE5SyncEngineSavedCsToolsEngineSourceProg ramsUnrealBuildToolProjectFilesProjectFileGenerato r.cs:line 2812 at UnrealBuildTool.VCProjectFileGenerator.WriteProjec tFiles(PlatformProjectGeneratorCollection PlatformProjectGenerators, ILogger Logger) in D:build++UE5SyncEngineSavedCsToolsEngineSourceProg ramsUnrealBuildToolProjectFilesVisualStudioVCProje ctFileGenerator.cs:line 480 at UnrealBuildTool.ProjectFileGenerator.GenerateProje ctFiles(PlatformProjectGeneratorCollection PlatformProjectGenerators, String[] Arguments, ILogger Logger) in D:build++UE5SyncEngineSavedCsToolsEngineSourceProg ramsUnrealBuildToolProjectFilesProjectFileGenerato r.cs:line 1176 at UnrealBuildTool.GenerateProjectFilesMode.Execute(C ommandLineArguments Arguments, ILogger Logger) in D:build++UE5SyncEngineSavedCsToolsEngineSourceProg ramsUnrealBuildToolModesGenerateProjectFilesMode.c s:line 233 at UnrealBuildTool.UnrealBuildTool.Main(String[] ArgumentsArray) in D:build++UE5SyncEngineSavedCsToolsEngineSourceProg ramsUnrealBuildToolUnrealBuildTool.cs:line 648


Sorunun cozumu;

Crogram files kısımında bulunan dotnet klasorunu kesin ve Crogram files (X86) kısmına yapıştırın ve dosyaları değiştirin.