Unity de 3D bir proje oluştururken boyle bir hata alıyorum.




Oluştururken template olarak 2D'yi secersem de:




Boyle bir hata alıyorum.
Bu hatanın tamamı:

[CODE title="Hata:"]Falling back to default Facebook SDK. Failed to import FacebookSDK from 'LibraryFacebookSDK' with error: System.IO.FileNotFoundException: Could not find file "D:Unity_ProjectsPractisefirst_projectfirst-projectfirst_projectLibraryFacebookSDKivy.xml".
File name: 'D:Unity_ProjectsPractisefirst_projectfirst-projectfirst_projectLibraryFacebookSDKivy.xml'
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00209] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:305
at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in :0
at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,Sy stem.IO.FileShare)
at System.Xml.XmlUrlResolver.GetEntity (System.Uri absoluteUri, System.String role, System.Type ofObjectToReturn) [0x00000] in :0
at Mono.Xml2.XmlTextReader.GetStreamFromUrl (System.String url, System.String& absoluteUriString) [0x00000] in :0
at Mono.Xml2.XmlTextReader..ctor (Boolean dummy, System.Xml.XmlResolver resolver, System.String url, XmlNodeType fragType, System.Xml.XmlParserContext context) [0x00000] in :0
at System.Xml.XmlTextReader..ctor (Boolean dummy, System.Xml.XmlResolver resolver, System.String url, XmlNodeType fragType, System.Xml.XmlParserContext context) [0x00000] in :0
at System.Xml.XmlReader.Create (System.String url, System.Xml.XmlReaderSettings settings, System.Xml.XmlParserContext context) [0x00000] in :0
at System.Xml.XmlReader.Create (System.String url, System.Xml.XmlReaderSettings settings) [0x00000] in :0
at System.Xml.Linq.XDocument.Load (System.String uri, LoadOptions options) [0x00000] in :0
at System.Xml.Linq.XDocument.Load (System.String uri) [0x00000] in :0
at UnityEditor.Facebook.SDKManager.RegisterAdditional UnityExtensions () [0x0003f] in C:buildslaveunitybuildPlatformDependentFacebookExt ensionsManagedSDKManager.cs:334
UnityEditor.Modules.ModuleManager:RegisterAddition alUnityExtensions()
[/CODE]

Bunları nasıl cozebilirim?